This is a 3 week cinematic project, where I put together a sketch for an endless runner solo project that I might scale up into a finished, but very limited game in Unreal 5.7. The project is currently using free assets from the FAB store, as well as a main character, that is modelled rigged and animated from scratch. The black hole in the introduction show
Unreal 5.7 WIP Start Screen
Proof of concept animation-sketch for Run-On Rockets. Rendered in Blender