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VFX - Swordslash Niagara Effect

A swordslash effect, made with Niagara particle system for a school project. Unreal engine 5.7.

A showcase of the Swordslash effect in action.

Overview of the main Niagara system. The slash is built with a simple mesh, that is shown in a rotationg fashion, colored and layered. There is also an impact-effect, that is currently moved to a different system, for ease of use.

Overview of the main Niagara system. The slash is built with a simple mesh, that is shown in a rotationg fashion, colored and layered. There is also an impact-effect, that is currently moved to a different system, for ease of use.

Character and animation by Mixamo, set up in Blender with two-handed sword from Sketchfab. https://sketchfab.com/3d-models/bastard-sword-0435aec775

The character is rendered in neutral colors in the final render to highlight the sword slash effect.

Character and animation by Mixamo, set up in Blender with two-handed sword from Sketchfab. https://sketchfab.com/3d-models/bastard-sword-0435aec775

The character is rendered in neutral colors in the final render to highlight the sword slash effect.

The Unreal scene used for the VFX Preview. Colors are muted to highlight the swordslash effect.

The Unreal scene used for the VFX Preview. Colors are muted to highlight the swordslash effect.